Posts Tagged ‘oil painting’

The Post – New England Seascape painting – set 2 – details

April 28, 2008

Here’s a few updated shots of oil painting details. First up, the lighthouse. I managed to conquer it – finally got those sloping sides right and then was able to move onto railings and bars an antennae etc. Some days, things just come together…like it was the day for it or something. In any event, I am pleased with the lighthouse, right down to the little rivulets of water draining over the rocks and back into the surf:

Here’s the finished fishing boat that the other day was just a base layer of color, and now yes, it even has the churned up foam as it plows through a wave:

Last for today – the side of the wharf shed isn’t complete without a scattering of lobster buoys hanging on it’s side.

I will note that after I shot all these, I then sat down to paint and realized I’d forgotten to put some “reflections” in the water…so next set of pictures, I’ll include the reflections, as well as a couple shots of the finished town buildings.

Now, on to the waves in the middle and front of the picture. After that it’s time to finish up the rock details in front, and add some tide pool creatures up close on the right front bottom corner. To be continued…

The Post – New England Seascape – 1st set

April 26, 2008

I’m going to save most comments for picture captions, but here is the first set of pictures. This is a New England seascape done in oils, in progress. A gift for my sister and brother-in-law. The canvas is an odd size – 12 inches by 36 inches and as such, a challenge for composition – long and narrow. But still, a fun thing to try. I’ve got a somewhat poor shot of the overall painting, then a number of shots – closeups of various parts of the painting. Most of these are in “base layer” stage – they still need finishing details and colors. I did complete the details on these over the last 2 days, and later today, I’m going to shoot pics of some of these finished closeup areas – the town, the wharf buildings, the fishing trawler, the lighthouse – to show the difference as the painting progresses. But for now, set 1, New England seascape:

Lighting is a bit off here…so much for “auto” mode on the camera, but a shot of the whole painting just to give an idea of layout.

The lighthouse has been fighting me from the beginning, even in sketches. It has gently sloping sides and lots of details. Given that I’m still struggling to get a base coat down and still haven’t got the “sloping sides” right, a battle still to be fought.

Very base layers of the residential area of the town with a really rough church in the background. The black blob in the middle, will eventually be a Corvette, a gift for my brother-in-law…the only Corvette I can afford to give him. But it IS the thought that counts. 🙂

The rock pier and wharf buildings are farther along but still need some touch ups. The red building on the end is the often-photographed shed in Rockport Massachusetts that you see on all the calenders. Maybe common to some, but I love the building so I put it in.

Again, a roughed out fishing boat just “plopped” on the water. Aside from details, some foam and waves would be good.

Just a long shot of the right side of the painting. The roughed out rocks in front will need a lot more detail and the “pool” of water, will be a tide pool, complete with some rockweed, strips of kelp, blue mussels, and other tide pool critters. Maybe even a hermit crab…. 🙂

A mid-painting shot…

And a shot from the left. The effect I want is to feel like you’re right at the tide pool level with the waves being driven right at you as they crash against the rocks.

These remaining shots are just some close-ups of the wharf buildings with lobster traps stacked against them, as well as a closeup or two of the tide pool area. In any event, the next set of pics will have a fair bit of progress. Stay tuned!!!

The Post – Under the Pier: So How DO You “See” a Fictional Town?

March 28, 2008

HOW DO YOU “SEE” A FICTIONAL TOWN?.

I am a visual learner so I need to see it to “know” it.. How do you “see” a fictional story location? For me, I started with the “real world.”

Travel magazines and postcards of Rhode Island, Cape Cod and Narragansett Bay were a help, but not enough. So I spent one Christmas break compiling a 3 foot by 4 foot topographical map of Narragansett Bay. I found it on the web on a geological survey site and proceeded to print it out, quadrant by quadrant. Then I taped them all together until I had the complete topographical map of Narragansett Bay, including all the islands and the surrounding land areas. My husband did question if it might not have been cheaper and easier to just buy the map, but frankly, I don’t think I could have bought the entire map that I ended up with. In any event, this gave me a “visual” of sorts to know what the land around the bay was like. I could tell that while the area is not that far above sea level, there most definitely are hills and ridges, marshes and sand dunes.

The next thing I had to do was make the imaginary town a real place to me. I started by printing photos of diners, stone warehouse buildings, rocky coastlines, Fort Adams, docks and wharves, and even that building at Woods Hole with the sailing ship model jutting out from the stone wall above the doorway.

Once I had an idea of the kinds of items and places my town included, I created a map of the town. Now I could “see” where Max’s house stood in relation to Carbone’s Auto Body shop, the diner, the rich uptown area, Lighthouse Point, her school, and the downtown dock areas. I could see how much area the Naval Research base took up on Lighthouse point, where the pier and research labs were in relation to the haunted carriage house and the Yacht club, and how far of a walk it was back to the town and the diner.

Next I needed to see Max’s house and yard. I grew up in those three-family houses, so I had an idea in my mind of how they would be set up – back staircases, front and back porches, attic rooms with slanting walls, stone wall cellars that spooked you every time you had to go down there. I did a map of Max’s neighborhood, and a blueprint of both hers and Noah’s house, showing all three floors in each. I wanted to “see what she saw” when she looked out her attic window. From the map-making kit I had as a kid, I knew about doing room plans, so I could tell where the kitchen stove was, how many couches were in the living room, and if they had a computer desk. With these, I could now see Max’s house, her backyard, her neighborhood, and how it connected to everything else in town.

Rosa’s Midway Diner is such a big part of the story that it required equal attention. I have been in a number of diners over the years, so I had some mental images. I found a number of good books on diners, and consulted the American Diner Museum website. I even went to the local diner here in town (Cary, North Carolina) and with the permission of the owner, took a couple hundred interior shots of tables, counters, stools, equipment, pass-through windows from the kitchen, plates, etc.

From all of that, I created a blueprint of Rosa’s Midway Diner. I drew up the “diner of my dreams,” the one I would build if I had the money. If this book ever sells big, I swear I’ll build it. It has regular booth seating including the large back semi-circular booth that Rosa uses for her Friday night poker games. It has a large window behind it made of those glass blocks, and all tables have roses in the vases. There’s an extra long counter with stools, another counter in the front of the diner where you can sit, sip your coffee, read the paper and look out on Main Street, and a large take-out area for walk-in business. And of course, there is the new drive-through being installed as part of the take-out area.

The diner itself is a character in the book. As such, I have created a “biography” of the diner – a timeline of how it started, who created it, where it was located over the years, expansions…the whole works. Before I’m done with this, I will do an oil painting of that diner, both outside, and in. To that end, I have a very rough cardboard model of part of the diner interior, that includes the kitchen pass-through, counter and stools, and the drive-through areas

To further give the diner reality and context, I did a map of the diner area and Main Street. I felt it was important to show where the diner was in relation to all the businesses mentioned in the story, as well as to the rest of the town.

Lighthouse Point is another important part of the story and required “visuals” and biographies. I wrote up the story of the ship’s captain who built the lighthouse and surrounding stone warehouses and who died along with his family, in the fire that destroyed his mansion. I also created a map of the area around the haunted carriage house, and blueprints of the abandoned ammo bunkers and anti-aircraft gun emplacements right near the carriage house ruins.

For Uncle Jim’s lab, I chose the stone building at Woods Hole Oceanographic Institute, the former “Candle House.” I even gave Uncle Jim’s lab a similar sailing ship model jutting out from the exterior wall over the doorway. Interior shots of other buildings at Woods Hole served as inspiration for the lab and office interiors of those buildings.

Since paintings have such power for me, I did a 24 by 36 inch oil painting of where the two story worlds meet – the rocky coastline at Lighthouse Point. Every item in the painting is in the story – from the hermit crab, Carpus, who is right up front, to the lighthouse and rocky point, wooden pier, tide pool area, distant fishing trawler, fort on the hill, research labs and …yes, the ghosts.

The University of Rhode Island’s Graduate School of Oceanography is the barely veiled location of the university in the story. I gave Jerry a research lab located in a former World War II ammunition bunker, and had her out doing her environmental research on a university-sponsored ocean-going research vessel, very similar to the R/V Endeavor. I verified the research itineraries, including places visited, work performed, and the durations of cruises, from the various research vessel ship logs online. I also studied the online blueprints for these existing research ships, to see the locations of labs, bunks, galleys, as well as the rules for running such a ship and expedition.

For the museum lobby where Max sneaks up to, to file her contest entry, I did rely on a memory – a very strong one burned in my brain from early childhood. In Torrington, CT, the post office at that time was in a brick building in the center of town. (It is now further out in a refurbished old supermarket building.) The post office lobby, while a very wide open area, was a scary place to me. At one end were the faces of numerous FBI fugitives staring out from black and white printouts pinned to bulletin boards.

It was the other end of the post office lobby though, near all the service windows, that truly freaked me out for a long time. Above the windows, high up on the walls all around that part of the building, were these huge murals. They showed 1800s men and women trudging through mud, beside a Conestoga wagon. There were also other scenes of 1800s life – all scenes actually, from the life of the abolitionist, John Brown. The murals themselves were intimidating enough, but ….silly as it sounds, I thought they were alive. Standing in that post office lobby waiting for my mom, I would stare up at the wall paintings and listen to the loud voices echoing off the walls around me. I thought the figures were speaking. In reality, the echoes were the voices of the postmen behind the wall yelling back and forth to each other. But to a 4 or 5 year old staring up at scary murals, the voices came out of the paintings, out of these solemn, angry looking people struggling behind their oxen in the mud. Hence, the inspiration for the museum lobby murals that Max sees.

By the way, if you are visual too, click here to see the murals from the old Torrington, CT Post Office.

Click here to read more about the history behind Connecticut post office art work done in the 1930s Depression era as part of the New Deal.

The other items I consulted to “see” the location, involved technical things like weather charts, articles on ocean fog, articles and nature guides describing the trees, birds, types of rocks, and area geological history. And I asked questions – of myself, of my sister living up there, of Google: What is the air temperature at night in June? Are there any sea breezes? How fast do storms move in, from which direction and how bad do they get? What do your clothes feel like against your body when you’re walking near the shore – crisp and dry, or soggy and limp? Do you need a jacket to walk around at night in the summer? Do you need a wetsuit to scuba dive in July?

Aside from visuals, I needed “sound” to further “see” the place. I selected CDs based on the emotions they created in me. When you watch TV, the music tells you if something funny, poignant, or ominous is taking place. In the same fashion I needed music or sound so I could see the events as they occurred in the story and feel the emotions of that moment and location. I played those CDs over and over and over, while writing in my garage. I am amazed my husband and my neighbors are still sane.

Some of these CDs include the soundtracks from: The Band of Brothers, Cinderella Man, We Were Young Once, and the Perfect Storm. There are also ocean and bird sound CDs, Gregorian Chants, and last but not least, Rosa’s “Frankie boy,” Frank Sinatra. But be assured, there are NO Dean Martin CDs. Just for the record, I personally have nothing against Dean Martin and I LOVE his song, “That’s Amore,” but you can never account for what your characters will love or hate. Rosa hates Dean. Plain and simple.

Next up – Let’s Get Technical. Stay tuned.

The Post – In Art: What is Not There, Makes it Useful

February 10, 2008

I had about three other posts in mind for today. Each one flooded my brain though, making it impossible for me to find the “simple thread” at its heart. That means they’re meant for another day when my mind can absorb them and sift through the layers to the simple truth at their cores. Sometimes, what is not there, makes it useful. By clearing something away, you see what is waiting there to be discovered. As soon as I set these other topics aside, my eyes landed on what is meant to surface today.

There is a book from the 6th century B.C. written by Lao Tsu, called the Tao Te Ching. The book is described as the essence of Taoism, contained in 81 chapters, which are more like 81 poems or pages because the entire book is about 5000 words. Don’t let it fool you. The shortest entries are the hardest to decipher. What is not there makes it useful.

Entry Eleven is one I could actually figure out-at least most of it. We won’t discuss those last 2 lines whose meaning in view of the rest I still haven’t figured out.

Thirty spokes share the wheel’s hub;
It is the center hole that makes it useful.
Shape clay into a vessel;
It is the space within that makes it useful.
Cut doors and windows for a room;
It is the holes which make it useful.
Therefore profit comes from what is there;
Usefulness from what is not there.

While Lao Tsu probably wrote them as rules to live by, I realized that they also apply to the creative arts:

Michaelangelo said that the sculptures he did were already there, fully formed in the rock. He just released them by cutting away all that was not the sculpture.

In photography, the photo’s essence is all about what to include and what to exclude. Even when you print the photo, it is often cropped first, to remove the things that don’t contribute the the unity of the photo. Leave in too much, and you dilute the power of what remains.

I recently took an oil painting seminar on color theory. The artist, Caroline Jasper, shared her process of creating seascapes. She started with some photographs of boats docked in a small port town. Her next step was to make some quick sketches, deciding which boats and buildings to keep and what to cut. By eliminating the excess, what remained had power. Only then did she proceed to actually painting the scene.

In writing, the same is true. Whether fiction or nonfiction – there is a slant, a premise, a particular viewpoint. By the very nature of selecting a perspective, some things will be excluded because they don’t support the main focus of that piece.

If there is any process in writing where “what is not there makes it useful” it would have to be editing. It is the writing equivalent of cutting away the excess stone, cropping the photograph, deciding what elements stay in the painting and which are removed. If anyone doubts the importance of removing what is not needed, consider the Gettysburg Address experience.

On November 19th, 1863, many dignitaries, including President Lincoln, gathered to dedicate the cemetery for the thousands of soldiers who died during the Civil War battle that took place there in July of that year. The main speaker was the famed orator of the day, Edward Everett. A former US Senator, US Representative, Governor of Massachusetts, and President of Harvard University, Everett was held in high esteem. Lincoln’s invitation to attend was actually an afterthought. Everett delivered a well-crafted masterpiece that was 13,607 words long and took 2 hours to deliver. Lincoln spoke for 2-3 minutes and delivered a speech that ran approximately 10 sentences long and had about 272 words. Lincoln considered his speech a failure, yet that is the speech everyone remembers to this day. Edward Everett, himself acknowledged that reality in a letter to Lincoln the very next day. He told Lincoln:

“I should be glad if I could flatter myself that I came as near to the central idea of the occasion, in two hours, as you did in two minutes.”

To remove the excess is to enhance the power of the creation. When I set the other topics aside, this one came up to be discovered. What was not there, made it useful.